Unless you’re small enough to climb inside, grabbing a prize out a claw machine can be pretty tough. But Daily Beast entertainment reporter Jen Yamato and film critic Kim Morgan are extremely, very good at it: arcade amusement game machine estimates that she’s nabbed 100 toys from your prize pits of claw machines, which she’s deposited in her car as well as her house, as well as at one point, Morgan says, she had “two large garbage bags overflowing with stuffed animals from only one year. I donated them.”
Morgan has long been fascinated by claw machines, but got really hooked in 2008: “Must function as the dumb kid in me that spies a massive box of stuffed toys,” she says. “A claw? It’s almost something out from the Brothers Grimm … One time I clawed six animals consecutively. There is a crowd around me! It was actually so silly.” Yamato’s obsession with claw games began in her own adult life. “I only realized I was great at it because I kept winning stuff and I was keeping tabs on it on Instagram,” she says. “I’m an experienced person most of the time, and it’s one of the only stuff that I am going to let myself be completely competitive about. … You get to bask within the glory of holding your bounty high above your face and saying, ‘Yes, I snatched this prize out of this machine! I beat it!’”
It may possibly seem like fun and games-and, needless to say, it can be. But there’s real skill involved, too. Allow me to share the strategies Morgan and Yamato use to nab a prize.
The first thing you should think about when contemplating playing Ocean monster plus fishing game is the prize pit-specifically, how tightly the prizes are packed. “An easy tell takes place when all of the stuffed animals happen to be front faced and they’re packed in like sardines,” Yamato says. “That means nobody has jiggled anything loose yet, or even an employee has just stuffed them in super tight.” A tightly-packed prize pit is likely to make your work a great deal harder: “I’m not going to bother playing a unit that is clearly stuffed too tight,” Yamato says. “I won’t be capable of reel anything in.”
Morgan agrees. “If the toys are stuffed so tightly that grabbing is impossible, don’t waste your time and energy,” she says. “I think it’s preferable to find those weird lone claw machines in locations that seem more abandoned-they don’t get stuffed just as much. Those are the only places you may win because there’s more room to drag an animal.”
“Don’t necessarily watch the way they play, but watch just how the machine reacts whenever they play-that information will help you whenever it comes to become your turn,” Yamato says. “I can easily see when the claw grip is simply too loose, or maybe it’s made to let go or give you a jiggle after it grasps something, i then won’t play because I understand the odds are definitely against me … unless it’s a very, really sweet toy i want. Then I’ll spend a little bit more time.”
Yamato and Morgan go after the prize seems the most attainable. “Sometimes, the most desirable prizes are definitely the hardest ones to get,” Yamato says. “Being realistic about what you can win in any given machine will allow you to win far more.”
“If the pretty pony inside the far end, stuffed tightly next to the cute teddy bear, is definitely an impossible option, you’re going to have to settle with all the ugly duck/monster thing with red shoes and a cape or no matter what the hell it can be and accept it,” Morgan says.
The optimal prize is “sticking out a bit, isn’t being blocked or obstructed by every other prizes, and isn’t too near the side,” Yamato says. (When a prize is leaning up against the glass, the claw track won’t allow the claw to get close enough to nab it.) Morgan also advises sticking with prizes which can be near the chute: “Don’t drag something from your very end in the machine,” she says. “That rarely works.”
Yamato also avoids round or rotund objects. “Those are difficult because many of the time there’s absolutely nothing to grab onto,” she says. Instead, aim for a prize which includes some sort of appendage-a head, or perhaps an arm or a leg-sticking out: “Something you can get one of several claw prongs under is your best bet, in the event the angle’s right.”
After Yamato has picked her prize, she’ll play once, “to test the tensile grip of your claw to discover how easily it is going to hold after it closes,” she says. “A great deal of them will jiggle open soon after they close, so even when you’ve caught something, it’ll screw you over by opening up the claws somewhat.” If it happens, Yamato says she won’t play again … “probably.”
On the whole, it’s much easier to play machines that have a three-pronged claw as opposed to a two-pronged claw: “It’s by pointing out grip-in the event the claw has a weak grip, forget it,” Morgan says. “The two-pronged claws seem weaker to me.”
“One strategy is bumping another animal taken care of to get another,” Morgan says. She also advises grabbing and dragging a prize even closer the chute to help you to grab on your second try.
Most claw machines drop and grab with one push of a button; some need two pushes-one to drop the claw, another to close it-but that’s rare. In any event, “Most machines present you with enough time to position your claw, and many of them allows you to move it forward and backward and then sideways,” Yamato says. “I usually try to spend more often than not in the clock running down to make certain that I’m exactly above where I want the claw to lower.” Once you’re inside the very best position, drop it.
Most machines cost 50 cents to perform, so Yamato will put in a dollar. “Maybe half time I have a prize on my small first dollar,” she says. “I’ll usually play a few dollars at the most before I know that I would move on. It’s like gamb-ling-for no monetary gain!”
Morgan says grabbing a prize normally takes her a few tries “on good machines,” she says. “On bad machines-plus they seem worse now-it requires me about five or ten times or never. I am going to not go past ten. Which makes me feel like a junkie.”
A couple weeks ago, Vox posted a post that explained how redemption game machine owners can rig them-but Yamato doesn’t think that’s true for each game. “People might play less because they think every claw machine is rigged to screw them over, however, not all claw machines are rigged,” she says. “I always think that every claw is winnable-it’s just a matter of simply how much I want to stand there while keeping playing generally if i know that this particular machine is type of stuck.” But people should stay away from the machines who have money wrapped across the prizes: “In my experience,” Yamato says, “those are often those who 14dexcpky rigged.”
Morgan, on the other hand, does feel that lots of the machines are rigged-this is why she prefers to play machines in places from the beaten path, as with California’s Yucca Valley. “Are they less rigged inside the desert? I do believe so,” she says. “I have incredible luck available. I always play from the desert.”